6.18
If she is caught in the first run, let him call in the hounds and look for another. But if not, he must follow up at top speed and not let her go, but stick to it persistently.
6.19
If the hounds come on her again in the pursuit, let him cry, Good, good, hounds; after her, hounds! If they have got so far ahead of him that he cannot overtake them by following up and is quite out of the running, or if he cannot see them though they are moving about somewhere near or sticking to the tracks, let him find out by shouting as he runs past to anyone near, Hullo! have you seen the hounds?
6.20
As soon as he has found out, let him stand near if they are on the track, and cheer them on, running through the hounds’ names, using all the variations of tone he can produce, pitching his voice high and low, soft and loud. Amongst other calls, if the chase is in the mountains, let him sing out, Oho, hounds, oho!Imitating the call of the Bacchic revellers, the Hounds of Madness, on Mount Cithaeron. If they are not clinging to the track, but are over-running, let him call them in with, Back, hounds, back with you!
6.21
As soon as they are close on the tracks, let him cast them round,Nowadays hounds are left to make their own cast and are only assisted when they fail to recover the line. making many circles, and wherever they find the track dim, let him stick a pole in the ground as a mark, and beginning from this mark keep them together until they clearly recognise the track, encouraging and coaxing them.
6.22
As soon as the track is clear they will be off in hot pursuit, hurling themselves on it, jumping beside it, working together, guessing, signalling to one another and setting bounds for one another that they can recognise. When they are thus scurrying in a bunch along the track, let him follow up without pressing them, or they may over-run the line through excess of zeal.